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The Prelude to the Millennium: The Backstory
of Digital Aesthetics
by Sherry Mayo
Introduction
The artist and scientist have been depicted as polar opposites since Michelangelo
claimed that Leonardo da Vinci was wasting time with foolish inventions
(see figure 1) while his art suffered. However, the artist taking on the
role of the researcher has precedent. In the 1960s, Experiments in Art
and Technology (E.A.T.), led by Bell Labs' engineer Billy Klüver,
aided artists such as Robert Rauschenberg in pushing the avant-garde to
utilize technology. Sullivan asserts that the time has come to examine
art as data and artistic practice as research. The digital revolution
produced a new artist model for today's avant-garde and has been described
as a type of Merlin—a trickster magician. Perhaps a more plausible model
is the artist-scientist who is creating a paradigmatic aesthetic shift.
Digital art, new media, net-art, or computer art are new art forms that
have arrived on the art scene. In order to make sense of digital-based
artworks, it is necessary to understand both their predecessors and the
technology that makes them possible.
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